Some say religion is the opiate of mankind, but for the most part, it’s a mechanic to be explored in Civilization 7 – Best Pantheon And Religious Beliefs. It is important to plan ahead, and what you do during the study will determine how you will progress throughout the campaign. Here’s a guide that takes a closer look at the Pantheon and its religious aspects in 7 Civilizations.
What are the best religious beliefs and Pantheons in Civilization 7 – Religion guide
If you’ve played Civilization before, you’ll quickly notice that the religious missions in Civilization 7 are not as difficult as they used to be. These are essential for any run, especially in older and fatigue times:
- Antiquity Age – If the bonus can be used throughout the campaign, you can choose Pantheon.
- Exploration Age – You choose a relic of faith, a founding faith, and an empowering faith. This becomes even more important if you want to build a Heritage Trail/Trail.
Best Pantheon
You can unlock the Pantheon in Development 7 in ancient times. To do this, you must first learn the mystery civilian. This can lead to many spins, so the value remains high. If you find nice buildings and pay for farming, you can have the nice Pantheon you want.
By the way, the best Pantheon in Region 7 has a good fertility ritual, granting a +10% upgrade to cities and altars. Everyone else, by comparison, feels terrible.
How to found and spread your own religion
Later in his research, he discovered his own religion. This was done by teaching civil piety and building a chapel. Once you find your own religion, you can choose between Relic Faith and Creator Faith.
Also, think about it, you can find a preacher in any town that has a church. The missionaries were accused of “inventing religion.” All you have to do is take them to another place to convert it to your religion.
Option 1: You can also look for expatriate or converted pastors. Importantly, there is a temple here. For example, you can build a city on another siv, buy a Temple with gold, and buy Missionaries to start conquering enemy lands.
Option 2: Population change based on the “Religious Sharing” function. A good example is how cities connect urban and rural communities. If you want to switch cities, you have to work in (a) the city, and (b) rural areas, such as mines or farms.
Best Reliquary Belief
The faith you choose is very important as it determines how you receive Holy Relics when your missionaries change locations. Similar to Pantheon’s decision, we feel there is only one right choice here: Tokens.
The Reliquary of Faith token grants + Relics every time you change city-states for the first time. Based on the map, you can find a tenth or so of city-states on most continents. All that’s left is to send your missionaries so you can get everything you need.
Best Founder Beliefs
Based on the opinions of the founders of Civilization 7 – Best Pantheon And Religious Beliefs, we present the following suggestions:
- Interfaith Dialogue: +4 Science to all foreigners who follow your religion.
- Tithe: +4 gold to any foreign settlement that follows your religion.
The other options are highly dependent on location and, in our opinion, conditions, or may not be relevant. This means that there are two strategies that offer great benefits but are based on how other civilizations have developed:
- Stewardship: +8 Culture, Gold, and Knowledge for each tile containing a Natural Wonder item in settlements of other religious civilizations.
- Shrines of the Kami:+4 Culture, Gold, and Science for each Wonder in lands of other civilizations that follow your religion.
In general, if the opposing civilization has built many of the wonders of the world, or has wonders in its own world, then it has a significant advantage. However, thanks to bonuses from Regency and Kami shrines, it can help you overcome your stamina.
Best Enhancer Beliefs
You must learn Theological Citizenship to unlock beliefs that give you power. You can now choose from several options available. Here are our recommendations:
- Stella Maris: +2 movement when going on a mission; All naval units and units that board ships gain a +1 movement bonus. Ideal for exploring other parts of the world and conquering new lands.
- Conversion: Newly founded cities in distant lands (for example, other continents) adopted this belief in the same region.
- Defender of the Faith: +5 strength against friendly nations that follow the Faith. This is a choice that States must defend.
- Dawah: Your religion automatically changes when a trade route is created for a settlement. This is possible if you have numerous trade routes, as you do not need to send missionaries to these areas.
This is to guide us towards the best religious beliefs and Pantheon in Civilization 7 – Best Pantheon And Religious Beliefs. Once you reach the mission age, you will no longer participate in this system, which means you will still go for the Cultural Victory. This is because in the future you will need to dig for artifacts using Explorers.
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